![]() ![]() Any assignment of shift states to the stick (I usually just use the three modes available on the sticks thumb wheel - besides remapping the button bindings I trigger macros on mode switching)ĮTA: I've been using a X52 for nearly 10 years and know the software and its behavior pretty well, so if you need any hints about any of the more advanced stuff that's possible (or notes on what's NOT possible with the sticks own software) just PM me and I'm happy to help. Any assignment of multi-key presses or macros to a single button. This takes the pinkie switch out of play for use in the game, since it doesn't recognize the sticks modes and shift states. As this was an awkward kluge I bit the bullet. A couple of the buttons (16 & the roller/button 19) on the throttle didn't work unless the Control Panel properties of the Game Controller/ Saitek X52 Pro were open on the desktop. ![]() Switching away from the default profile - the stick display reads "no profile" on startup but this is misleading - there is a hardwired profile built into the stick that sets the scroll wheel, mouse nub and its associated button to generate mouse events and sets the pinkie switch into "shift" mode. I was running for the last week with the default Windows 10 Drivers for the x52 Pro and they work 90. Switching the "clutch" (i) button to be a standard button rather than being used as a special key within the stick that generates no button events to the OS. The stick will work with standard drivers but the product drivers AND profiling software are needed for the following: The product website links above are good. ![]()
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